Engineer

(offensive | melee) Flank

25 ATK | 100 HP

" Engineer builds machines to negate all of his enemies magic from being used at all on the field, protects himself with electric shields and redirects damage to his devices."

Offense

Anti-Magic Generator: 1 per life  (Active / Passive  / Basic Attack  or Chain with Static Shock )

Engineer places this device anywhere on his teams side of the Arena. Takes up 1 tile and has 300 Health. As long as it remains on the field, enemies may not cast any positive conditions on any target.

Offense

Static Shock: 4 turns, 1 range  (Active / No Basic Attack )

Causes 25 damage to the primary target and 20 shock damage to any nearby enemies. If any target struck by this move is defeated by this attack, the tiles surrounding them become Charged for 2 turns, if a enemy steps on or around this tile they will take 25 shock damage and be stunned for 1 turn.

Support

Static Discharge: 3 turns  (Active / Counter  / Basic Attack )

Engineer can redirect any harmful spell or condition directed at him or an ally to his Anti-Magic Generator. Engineer will heal his Anti-Magic Generator for 15 health per turn if he standing directly next to it.