Arcanist

(hybrid | ranged) Counter-Flank

25 ATK | 100 HP

"Some think he is Ghost from the past, some think they came from the same world, but Arcanist remains a mystery. Turning back time, storing minds in crystals, penetrating dimensions, don't get in his way."

Defensive

Distortion Rift: 10 turns (Active / Basic Attack  / Chain with Preservation )

Saves the Arcanist's current health, after 6 turns have passed or Arcanist activates Distortion Rift again, Arcanist will teleport back to the same tile with the same health in which he originally cast Distortion Rift and will be cleansed of all conditions.

Offensive

Arcane Bolt: 2 turns, 5 range (Active / No Basic Attack )

Deals 25 Arcane damage to the target and passes through that target continuing on up to 5 more tiles. Each tile it travels over increases it's damage by 25. (It must hit a enemy before it's damage starts increasing from travel)

Supportive

Preservation: 10 turns (Active / Basic Attack  / Chain with Distortion Rift )

Stores his or an ally's mind in a crystal. Upon death the mind takes control, turning into a creature made of crystal with 25 health that mimics the abilities of the original mind trapped inside. (Creatures cannot be resurrected)